Archive for June, 2007

Autodesk Combustion 4

June 17, 2007

Features & Specifications

Autodesk® Combustion® 4 represents the next major step forward for Autodesk Media and Entertainment’s legendary creative tools and desktop integration, providing artists with a unique competitive edge—unparalleled creativity at an affordable price.
Some feature highlights:

Diamond Keyer—the second generation of sophisticated keying algorithms derived from the Discreet® Flame® system.

Timewarp—a fully key-frameable, time-remapping operator for quickly creating slow-motion and speed-up effects.

B-spline vector shapes and new point-grouping—faster, more efficient rotoscoping
New optimized ‘Fast Gaussian Blur’.

Custom capsules—create and save encapsulated single or grouped operator nodes and build a library of effects to share and re-use.

Gbuffer builder—enables custom building of the Rich Pixel Format (RPF) data structures from bitmap files for more extensive use of Combustion RPF nodes.

Merge operator—new optimized operator to quickly merge two layers of the same size using any Combustion transfer node.

Interface enhancements—edit-operator, navigation, filtering, and compare-tool improvements, just to name a few.

New file import/export options—import of images into color mixer, import ASE (ASCII Scene Export) camera targets from Autodesk® 3ds Max® software, import Windows Media®, OpenEXR-compatible output.

Enhanced paint—new paint tools, grids and rulers, B-spline in paint, and new customized brushes.

More : Website

Trail : Windows | Mac 

Apple Shake 4.1

June 11, 2007


Shake 4.1, optimized to run on new Intel-based Macintosh computers, is now available at a price that will fit even tight production budgets. Used to create the world’s most celebrated visual effects, Shake provides the only compositing software with a complete toolset for both single artists and visual effects facilities.

With Shake 4, you can leverage the creative work you’re producing in Final Cut Studio, extending it with an integrated workflow that puts a wide range of tools—e.g., sophisticated 3D multi-plane compositing, 32-bit Keylight and Primatte keying, cutting-edge Optical Flow image processing, smooth stabilization, image tracking, and an open, extensible scripting program—at your fingertips.

 Unified 2D/3D Compositing

Shake delivers the most efficient compositing operations for handling large images with pristine quality. From full 32-bit float Keylight and Primatte keyers to OpenGL-accelerated 3D multi-plane compositing, no other visual effects software delivers as complete a toolset for individual artists and full visual effects facilities.

Advanced Image Processing

Shake leads the way in integrating the latest image processing technology into a single, affordable visual effects package. Shake’s Optical Flow technology uses pixel-by-pixel image analysis to create smooth retiming, incredible high quality resizing and automatic stabilization. The results are cleaner, sharper and more natural-looking images.

Open, Customizable Architecture

Extend the out-of-the-box feature set by using Shake’s internal C-like scripting language and macros to make custom effects and functions. This open, extensible architecture makes Shake completely customizable for large production pipelines: Incorporate Shake commands with AppleScript, PERL or other scripting tools. Run Shake from the interface or the Unix Terminal, depending on your needs as a compositor, 3D artist or technical director.

More : Website

Trail : Download